Week 5 Dev Log: Oct. 16 - Oct. 22


Dates: Oct. 16 - Oct. 22

Decisions:

  • Letter System
    • Add more letters that don't necessarily spell solutions
    • If a “non-solution” word is spelled, gain a “hint point” to use on puzzles
  • Level Design
    • Level 1: Remove boxes near spring puzzle and increase spring bounce force to make level feel less repetitive
  • Game Effects
    • Plan to add a “poof” type of particle effect to objects that are spawned in
  • Audio
    • More 60s jazz theme for looping soundtrack
    • adding sound effects for objects falling / being pushed / bouncing springs
  • Playtesting
    • Deciding on main focuses of feedback we are looking at
      • Puzzle difficulty
      • Interactivity of levels
      • “intuitiveness” of game direction
        • mechanics
        • objectives

Obstacles / Things to Consider:

  • Importing Woody animations into Unity - can it be done with the currently provided file structure or will it require extra work?
  • Hint words needs interface from solution manager before implementation could be built
  • Might be worth leaving “infinite hints” for first playtest to help track which puzzles are difficult
    • i.e. which puzzles require most hints
    • Gives a metric to compare against for future playtests

Progress:

  • All level 1 art environment 3D assets implemented in game
    • Still need improved 2D assets for walls / floor
  • Level 2 base level structure begun
  • Built up functionality for hint system
    • Player can press button to get a letter in the right slot
  • Woody Camera / Movement rework complete
  • Main menu screen implemented
    • Has working settings for volume as well
    • Has credits
  • Spider functionality enhanced
    • Spiders can be put into scared state (for level 2)
    • Spider webs can be destroyed by defeating spiders

Screenshots (Current Game State):

Next Steps:

  • Complete level 2 functionality
  • Prepare playtesting files
  • Implement toon shaders
  • Implement fan functionality
  • Implement pause menu
  • Enhance hint system
    • “Hint points” instead of unlimited hints
  • Cosmetic Enhancements
    • Improve UI for clipboard with additional controls
    • Update lighting
    • Attempt animation / particle effect implementation

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